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OCR: SAMEPRO p-r e-v-ie-w-s LAHCHOP Developed Bungie Software Halo release date Microsoft February 2001 action/adventure looks redefine che way think about game narratives Halo, you'll play militar i Earch's expanding cmpire in the distant future that ranges from swords and bombs land sea and vehicles bend noncompliant your will. new alien known the Covenant proving more than the earthlings can han- dle though your jeb to turn the the war What sets Halo apar the promise non- linear, action with no levels gameplay breaks make experience seem one fact. Halo play seamlessly to make feel like you're actu- "iving the withaut the usual pauses for cinematics and briefings Add beautifully rea stic graphics the mix and Halo loaks like it's heading f this game realizes its goals the genre may into new er ...